Design for Agency

Product design exists in the real world (outside our head). We have places we need cabs for, groceries which need delivery, and music we want to listen to.

Companies, and tools seek (needs, attention) and work with those externalities – mostly trading off needs, and value by reading our actions.

As tool–making is shapeshifting what does design for agency (design for the world inside my head) look like?

Plotting ideas on the scale of universality (plug and play, or completely unique, including steps in–between) could be a good place to start.

 
0
Kudos
 
0
Kudos

Now read this

Design Is Not a Commodity

I was surprised to see a new article by Bradford – an experienced entrepreneur, and a designer by training: You’re a designer. Not the CEO. There were some good points there but overall the piece felt rushed and irresponsible. “…All... Continue →